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Guild Rules

The following are the rules of Silvermoon Guardians. They are carefully constructed to provide a solid framework that allows a most stable and fun environment to all our members. Know them well. Failure to follow these rules can result in demotion or dismissal. Ignorantia nihil excusat.

GUILD RULES
1. Guild officers reserve the right to monitor guild activities inside and outside our guild. All guild members are to adhere to requests made by officers pertaining stopping a behavior that may be contrary to guild rules or may be offensive to others.

2. No cheating is allowed in SMG. Illegal mods and activities banned by Blizzard will result in dismissal from the guild.

3. Our core philosophy is based on mutual respect. This means that rude behavior, swearing, or engaging in heated debates via the guild channel is prohibited. Incidents will be investigated by an officer.

4. No selling on the guild channel is allowed.

5. Leaving the guild has no bearing on any readmission. Re-applicants must go through the application process again and each application will be viewed independently, based on need, space and original leaving circumstances.

6. Breaking guild rules or indulging in behavior that brings shame to our guild in public will not be tolerated and will result in dismissal from SMG.

7. All players join the guild with the rank of Initiate. The criteria for promotion to higher rank, which carries with it a larger access to guild resources, is evaluated by officers and requires minimum one month of, active, problem-free membership and at least one visit to the guild website. Demotions to Initiate can happen as well and they are almost always for disciplinary reasons.

8. Guild members past the Initiate status are allowed to sponsor (with officer approval) new members to the guild if those members do not meet the joining criteria. The sponsors are responsible and accountable for the actions and behavior of those they sponsor.


ALTERNATE CHARACTER RULES
1. A guild member of Initiate rank is allowed one alternate character in the guild.

2. A guild member of any higher rank is allowed one alt per each level 70 character in the guild.


LOOT RULES
All guild dungeon or loot runs follow the standard SMG loot rules. A guild run is defined as any run led by one of our members from the start of the run.

GROUP: The standard procedure for a 5-man instance is to put loot on Group Loot and use the game provided greed or need clicks on the item boxes. Need is defined as an item that will upgrade the best that the player already has.

RAID: The standard procedure in a raid of any kind is to set the loot on Master Looter and have the raid leader or designated lootmaster distribute the item based on three tiers of rolls. All rolls are /roll 900. Here is how it works:

* First, the lootmaster makes an official decision as to the item's designation (eg: tanking plate shoulders for tanks, offensive leather helm for moonkins, offensive crit cloth boots for mages and warlocks).

* The first tier of rolls is the NEED roll. Only those whose primary spec (ie: the talent tree they specialize in) fits the item's designation and for whom an item would be an upgrade are allowed to roll on it.

* If the item is not claimed in the first round, the second tier of rolls happens. Here, the item is open to those wishing to upgrade their OFF-SPEC gear (eg: healing shoulders for a tanking pally, feral trinket for a healer druid). The item fabric must still match the character's best armour type (eg: leather for druids, mail for hunters, plate for paladins, etc.)

* If the item is not claimed in the second tier (ie: no one rolled) it is then open to the final roll for EVERYONE who wishes to use it to PvP, RP or just have fun with it. Otherwise, bind-on-pickup items are sharded and shards deposited to the guild bank and bind-on-equip items are placed in the guild bank.

The above rules are binding to all SMG raids. Raid leaders can make on-spot modifications in unique situations but anything beyond single exceptions must be approved by the guild Raidmaster or the Guildmaster.